Refactor|Audio|Client: Channels do not provide handles to sound assets/resources
Rather than require the Channels to keep track of the asset/resource which describes the currently bound resource it is better to remember the logical Sound being played (from this one can optionally perform a reverse lookup to find the associated asset/resource).
Refactor|Audio|Client: Channels do not provide handles to sound assets/resources
Rather than require the Channels to keep track of the asset/resource
which describes the currently bound resource it is better to remember
the logical Sound being played (from this one can optionally perform
a reverse lookup to find the associated asset/resource).