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Revision 4d62dda3

Added by danij almost 16 years ago

Fixed intermittent failure of: radius attacks, checks to determine whether attempting to spawn a lost soul inside a wall, archvile corpse search and mobj search used in jHexen for the Cleric's ghosts (among other things). Caused by failure to always increment validcount before doing search via the blockmap.

Todo: This remnant of the public blockmap interface should be removed. The engine should not depend upon the game to increment validcount. How about an engine-side search stack instead?

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