Client|Renderer: Added ModelRenderer to oversee GL2 model rendering
Work in progress: ModelRenderer owns the ModelDrawable instances needed for drawing objects using 3D models. All available models are loaded into memory when the assets become available. GL resources will be allocated later, when the models need to be drawn.
"net.dengine.client.testmodel" contains a couple of test models for development purposes.
Client|Renderer: Added ModelRenderer to oversee GL2 model rendering
Work in progress: ModelRenderer owns the ModelDrawable instances
needed for drawing objects using 3D models. All available models are
loaded into memory when the assets become available. GL resources will
be allocated later, when the models need to be drawn.
"net.dengine.client.testmodel" contains a couple of test models for
development purposes.