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Revision 4c2d014e

Added by skyjake almost 13 years ago

Multiplayer: Server sends its materials to clients

This will ensure that even though a different set of resources
has been loaded on the client, the materials will not be mixed up.

Uses MaterialArchive to pass the materials to the clients.

Removed obsolete code for client "lump translation", which was
originally intended to handle this issue but is now completely
outdated.

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