Revision 49c16e2e
Added by danij over 13 years ago
Continued texture upload refactoring:
- Moved aquisition of a GL texture name for TextureVariant out of the prepare stage and into construction.
- Track the is_uploaded state for GL texture objects associated with TextureVariants separately to their GL texture name.
- Allow for re-preparing and uploading-of-replacement texture content without having to release and acquire a new GL texture name.
- R_InitColorPalettes should now be called from R_Init not GL_InitRefresh
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