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Revision 49c16e2e

Added by danij over 13 years ago

Continued texture upload refactoring:
  • Moved aquisition of a GL texture name for TextureVariant out of the prepare stage and into construction.
  • Track the is_uploaded state for GL texture objects associated with TextureVariants separately to their GL texture name.
  • Allow for re-preparing and uploading-of-replacement texture content without having to release and acquire a new GL texture name.
  • R_InitColorPalettes should now be called from R_Init not GL_InitRefresh

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