Map Renderer|Fixed: Do not attempt to add a zero-length range to the clipper
If conditions were just right (e.g., BGcomp.wad E3M7's player spawn point) then the renderer would attempt to add a zero-length segment to the angle clipper.
We now test for this eventuality and abort adding the range.
Map Renderer|Fixed: Do not attempt to add a zero-length range to the clipper
If conditions were just right (e.g., BGcomp.wad E3M7's player spawn
point) then the renderer would attempt to add a zero-length segment
to the angle clipper.
We now test for this eventuality and abort adding the range.