Revision 4528446e
Added by danij almost 14 years ago
Continued work in ringzero on the image loader in preparation for further changes:
- Changed: Do not assume a graphic file is PCX/TGA/PNG from it's name. These formats are recogniseable.
- Changed: Detail textures in Wad lumps can now use the PNG and TGA image formats.
- Changed: Raw textures in Wad lumps can now use the PNG and TGA image formats.
- Optimize: Removed a couple of intermediatory buffers used during image loading that weren't necessary.
- Refactored image loaders to use DFILE handles rather than absolute file paths (each ensures the stream is repositioned on exit).
- Clean up.
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