Project

General

Profile

« Previous | Next » 

Revision 44ba80af

Added by danij almost 16 years ago

Added a working algorithm for decompressing DOOM64 format, compressed data. This is still somewhat early and requires a lot more study so it can be documented fully.

Has been tested and proven to work with all texture and map data lumps in the original DOOM64 ROM-embedded IWAD on both 32 and 64 bit arches (note: algorithm expects big endian src data and outputs big endian).

Files

  • added
  • modified
  • copied
  • renamed
  • deleted

View differences