Added|API: Fixed-point math variants of BSP lookup/query functions
Added fixed-point math variant of GameMap::bspLeafAtPoint() andupdated callers to use the "correct" version as appropriate.
Reimplemented Partition::pointOnSide() with a more general purposeequation allowing it to be used to test for points incident withthe line.
Minor performance optimization to lightgrid initialization.
View differences
Added|API: Fixed-point math variants of BSP lookup/query functions
Added fixed-point math variant of GameMap::bspLeafAtPoint() and
updated callers to use the "correct" version as appropriate.
Reimplemented Partition::pointOnSide() with a more general purpose
equation allowing it to be used to test for points incident with
the line.
Minor performance optimization to lightgrid initialization.