Sync gameTime with sharp ticks
DD_AdvanceTime() now checks that whenever a sharp tick occurs,the 35 Hz tick determined by gameTime is also incremented. If theydo not change in sync, gameTime is adjusted forward so that itsyncs better with the sharp ticks.
View differences
Sync gameTime with sharp ticks
DD_AdvanceTime() now checks that whenever a sharp tick occurs,
the 35 Hz tick determined by gameTime is also incremented. If they
do not change in sync, gameTime is adjusted forward so that it
syncs better with the sharp ticks.