Map Renderer: Began consolidating sky-fix geometry generation
Began reworking this logic with the same edge-centric model as used by the SectionEdge and ShadowEdge classes.
Wrapped up the sky-fix triangle strip generation into a preliminary TriangleStripBuilder class. Presently strips can only be built by adding new edges.
Added C++ ctors to rvertex_t and rtexcoord_t for cleanliness.
Map Renderer: Began consolidating sky-fix geometry generation
Began reworking this logic with the same edge-centric model as used
by the SectionEdge and ShadowEdge classes.
Wrapped up the sky-fix triangle strip generation into a preliminary
TriangleStripBuilder class. Presently strips can only be built by
adding new edges.
Added C++ ctors to rvertex_t and rtexcoord_t for cleanliness.