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Revision 28cbafca

Added by skyjake about 9 years ago

Refactor|World|Client: Reacting to mobj damage

The client is now notified of damage to mobjs via MobjThinkerData.
It can then spawn particle generators and check if the mobj's model
asset has a script callback for reacting to damage.

Also renamed the script variables in StateAnimator with ALL CAPS to
reflect that they are intended to be constants.

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