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Revision 282042a4

Added by skyjake almost 5 years ago

Fixed|Doom: Bullet trajectories when looking up and down

Apply a true 3D rotation to bullet trajectories when calculating random variations of individual bullets. This fixes the problem that looking up/down at a steep angle would cause the trajectories to get smaller offsets.

All the bullet-firing weapons are affected: pistol, shotgun, super shotgun, chaingun.

IssueID #2378

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