Fixed|Doom: Bullet trajectories when looking up and down
Apply a true 3D rotation to bullet trajectories when calculating random variations of individual bullets. This fixes the problem that looking up/down at a steep angle would cause the trajectories to get smaller offsets.
All the bullet-firing weapons are affected: pistol, shotgun, super shotgun, chaingun.
Fixed|Doom: Bullet trajectories when looking up and down
Apply a true 3D rotation to bullet trajectories when calculating random variations of individual bullets. This fixes the problem that looking up/down at a steep angle would cause the trajectories to get smaller offsets.
All the bullet-firing weapons are affected: pistol, shotgun, super shotgun, chaingun.
IssueID #2378