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Revision 2731be1d

Added by danij over 12 years ago

libcommon|Refactor: Commonized map sound interface

Merged the functionality from each games' p_sound.c/h into common
source files in libcommon.

Reworked sector sound start interface, splitting the plane origin
selection out of P_SectorSound() and into the new function named
P_PlaneSound(). Behavior is unchanged, i.e., playing a sound from
a plane origin via this interface will automatically stop sounds
playing from other origins in the same sector.

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