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Revision 2616f2d7

Added by danij about 11 years ago

Audio|Client: Environmental audio characteristics use sector cluster granularity

Previously these characteristics used a coarser, per-sector level of
granularity. This meant that sectors comprised of multiple disjoint
geometry groups had their audio characteristics determined according
to a spacial volume derived from the united bounding rectangle of all
these groups.

Consequently reverb effects would vary significantly depending on how
the map was geometrically constructed.

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