All Games: Fixed a logic error in p_map.c which prevented mobjs from avoiding dropoffs correctly. Added logic to treat the mobj's current z height as the floor when stood on another mobj in P_TryMove2. Also began work on resolving the issues with P_SlideMove.
All Games: Fixed a logic error in p_map.c which prevented mobjs from avoiding dropoffs correctly. Added logic to treat the mobj's current z height as the floor when stood on another mobj in P_TryMove2. Also began work on resolving the issues with P_SlideMove.