Project

General

Profile

« Previous | Next » 

Revision 23620495

Added by skyjake over 11 years ago

libgui|GLState: Basic implementation of stacked GL state manipulation

GLStates can either be created on demand with GLState::push(), or
one can keep a GLState instance around for repeating use.

(Note that Direct3D uses an object-based state system compatible with
GLState.)

Files

  • added
  • modified
  • copied
  • renamed
  • deleted

View differences