Foot clipping is now applied to the view offset, which also handles view bobbing. This means it gets interpolated, giving a smoother "sinking" into liquids.
On the client, the clmobj's invalid floorclip value was occasionally overwriting the valid local floorclip, causing viewheight glitches.
Foot clipping: Interpolated, fixed for client
Foot clipping is now applied to the view offset, which also
handles view bobbing. This means it gets interpolated,
giving a smoother "sinking" into liquids.
On the client, the clmobj's invalid floorclip value was
occasionally overwriting the valid local floorclip, causing
viewheight glitches.