The game menu and the game message drawer now decide their own scaling strategies rather than sharing that which was decided upon by Hu_Drawer() (and the projection preconfigured therein).
The "Pause" graphic display in Hu_Drawer() is now looking very lonely and rather out of place. We could make this a Finale animation as this would get it out of our hair and would be useful to modders.
The game menu and the game message drawer now decide their own scaling
strategies rather than sharing that which was decided upon by Hu_Drawer()
(and the projection preconfigured therein).
The "Pause" graphic display in Hu_Drawer() is now looking very lonely
and rather out of place. We could make this a Finale animation as this
would get it out of our hair and would be useful to modders.