Server|libcommon: Init "server-game-episode" and "server-game-map" when registering
These cvars should be initialized with suitable values in case they won't be set when parsing the game.cfg - look through the available Episodes for a playable one and initialize these values accordingly.
Server|libcommon: Init "server-game-episode" and "server-game-map" when registering
These cvars should be initialized with suitable values in case they
won't be set when parsing the game.cfg - look through the available
Episodes for a playable one and initialize these values accordingly.