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Revision 105c5d31

Added by danij almost 13 years ago

Fixed: Fatal error attempting to load test272.wad

See here: http://www.doomworld.com/vb/source-ports/58002-immediate-noclip-at-level-start/

This fix addresses the fatal error upon trying to load this map.

Note however that R_ObjBlockmapClear is causing serious performance
degredation when attempting to play it. The ObjLinkBlockmap should be
re-implemented using the sparse Gridmap design employed by the other
blockmaps to minimize the number of blocks needed. These non-null blocks
should then be linked into a chain to avoid traversing the whole grid
during a clear.

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