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Revision 0ee28c27

Added by danij over 15 years ago

Fixed: "Monsters become active at start of some maps" (see here http://sourceforge.net/tracker/?func=detail&aid=2655883&group_id=74815&atid=542099).
Optimize: Adapted Killough's method for LOS checks. Original implementation sourced from Eternity but then heavily refactored to fit our data structures/object interfaces.

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