Project

General

Profile

« Previous | Next » 

Revision 0e692d77

Added by danij over 12 years ago

libcommon|Refactor: Relocated player (re)init in G_DoLoadMap() to P_ResetWorldState()

Todo for later: This logic doesn't belong in P_ResetWorldState()
either - players should explicitly "join" each map during the load
process (and at which time (re)initialized as necessary).

Files

  • added
  • modified
  • copied
  • renamed
  • deleted

View differences