Fixed: Pause and input device state
When a user-initiated pause ends, the state of input devices andplayer controls is reset.
When a forced pause ends (e.g., start of a map), input and controlsare NOT reset.
View differences
Fixed: Pause and input device state
When a user-initiated pause ends, the state of input devices and
player controls is reset.
When a forced pause ends (e.g., start of a map), input and controls
are NOT reset.