Map Renderer|Light Grid: Updated LightGrid implementation; addressed limitations
Revised the LightGrid, re-implementing it in C++ with Doomsday 2.0components. The internal design of this component is mostly unchangedhowever.
View differences
Map Renderer|Light Grid: Updated LightGrid implementation; addressed limitations
Revised the LightGrid, re-implementing it in C++ with Doomsday 2.0
Noteworthy changes:components. The internal design of this component is mostly unchanged
however.
the map has already loaded.
grid of block references and a special "null-block".
global "singleton".