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Revision 090a3e36

Added by skyjake about 11 years ago

Client: Added CompositorWidget, testing it in ClientWindow

CompositorWidget uses a texture target for all its children.

ClientWindow is now set up to use a compositor for everything that
is not the game view. This should only be done when necessary, not
always as currently.

GuiRootWidget::addOnTop() was added so that widgets can be added
easily into the compositor or the root if a compositor is not in use.

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