libgui: Added KdTreeAtlasAllocator
KdTreeAtlasAllocator uses a 2D BSP tree to allocate space from anatlas. Optimization is done by allocating the biggest ones first(by area).
Updated GLSandbox to try out the new allocator; made some changes tode::BinaryTree to allow clearing and copying trees.
Based on danij’s old textureatlas code.
View differences
libgui: Added KdTreeAtlasAllocator
KdTreeAtlasAllocator uses a 2D BSP tree to allocate space from an
atlas. Optimization is done by allocating the biggest ones first
(by area).
Updated GLSandbox to try out the new allocator; made some changes to
de::BinaryTree to allow clearing and copying trees.
Based on danij’s old textureatlas code.