Revision 06c1177f
Added by danij almost 14 years ago
Continued work on ringzero:
- W_RemoveLumpsWithHandle() algorithm in dd_wad.c does not work correctly; replaced with a simple linear version for now.
- F_FindResourceX() algorithm now tries to guess the class of resource being searched for if not specified, using the file extension (if present).
- Purge cached lumps prior to doing a W_Reset.
- Exported dduri_t (new) and ddstring_t to the public API.
Files
- added
- modified
- copied
- renamed
- deleted
- doomsday
- build
- engine
- api
- portable
- include
- b_util.h (diff)
- dd_main.h (diff)
- de_misc.h (diff)
- filedirectory.h (diff)
- gameinfo.h (diff)
- m_string.h
- resourcenamespace.h (diff)
- sv_def.h (diff)
- sys_file.h (diff)
- sys_reslocator.h (diff)
- src
- con_config.c (diff)
- con_data.c (diff)
- dd_main.c (diff)
- dd_wad.c (diff)
- dd_zip.c (diff)
- def_main.c (diff)
- filedirectory.c (diff)
- m_misc.c (diff)
- m_string.c (diff)
- r_main.c (diff)
- sys_filein.c (diff)
- sys_reslocator.c (diff)
- uri.c
- include
- unix