Smoother: Fixed client-side stuttering
The coordinates were being timed using the client's sharpgameTime instead of the original server gameTime.This caused temporal stuttering. Now the client's smoothingworks as intended.
View differences
Smoother: Fixed client-side stuttering
The coordinates were being timed using the client's sharp
gameTime instead of the original server gameTime.
This caused temporal stuttering. Now the client's smoothing
works as intended.