Player Log: Fixed vertical offset scroll calculation
The y offset was calculated incorrectly due to code which assumed it still had to take the vertical aspect ratio into consideration (this is now handled at a higher level; as far as the head-up displays are concerned they should assume a square 1:1 aspect in both geometry and drawing calculations)).
Player Log: Fixed vertical offset scroll calculation
The y offset was calculated incorrectly due to code which assumed
it still had to take the vertical aspect ratio into consideration
(this is now handled at a higher level; as far as the head-up
displays are concerned they should assume a square 1:1 aspect in
both geometry and drawing calculations)).