Activity
From 2020-11-11 to 2020-11-24
2020-11-22
- 14:20 Revision 57ae720c (github): Scripting: Added Player.setHealth()
- Method for changing player health without limitations.
IssueID #2375
2020-11-19
2020-11-15
- 14:16 Revision 6f166ccf (github): Fixed|Heretic: Timing of ambient sound sequences
- The delay set in `afxcmd_end` was being ignored.
2020-11-12
- 18:07 Revision 0a7bb77a (github): Heretic|Audio: Redefining an ambient sequence
- When redefining the current sequence, wait a random time before restarting it.
- 15:23 Revision 103dd7e1 (github): Heretic|Scripting: Defining ambient sfx via scripts
- Audio.setAmbientSequence() is the user-facing API that translates the argument list to afxcmds and numeric parameters...
2020-11-11
- 22:11 Revision 902bb028 (github): Scripting|Definitions: Added "On setup" script to Map Info
- The "On setup" script will be executed after the map has been fully set up.
- 21:59 Revision f04eb68b (github): Heretic|Scripting: Binding for defining an ambient sequence
- 21:42 Revision 561a8115 (github): Cleanup: Moved Heretic-specific code
- The proliferation of ifdefs in libcommon should be fought against, so move all Heretic-specific script bindings to th...
- 20:57 Revision 4b391026 (github): Heretic: Handling unknown ambient sfx commands
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