Activity
From 2019-12-14 to 2019-12-27
2019-12-27
- 21:59 Revision ee74c279 (github): CI|Windows: Use Python 3 for the CI build
- 21:20 Revision bb5f9089 (github): FluidSynth: Changed how music volume is applied
- IssueID #2384
- 21:15 Revision de40a58b (github): libcore|Math: Added a Slope utility
- Converts between vectors and slopes.
- 21:13 Revision f769ca6b (github): FluidSynth: Changed how music volume is applied
- IssueID #2384
- 13:31 Revision 8c8174c7 (github): CMake: Try to find Python 3 on the system path
2019-12-26
- 21:31 Revision 62059552 (github): Resources|libdoomsday: Detecting DOOM2.WAD v1.7 and v1.7a
- The versions 1.7 and 1.7a are similar enough to not require separate entries.
The detected package is numbered 1.7 i... - 21:20 Revision 73f5319c (github): Resources|libdoomsday: Detect DOOM2.WAD v1.7a
- The detected package is numbered 1.7.1 since only numbers are allowed.
IssueID #2328 - 20:24 Revision bf1c6736 (github): CMake: Require Python 3 for build scripts
- Python 2 will be EOL soon.
- 20:24 Revision 5f3810c0 (github): Resources: Use libgui's TGA loader
- libdoomsday had the old TGA loader that works with FS1. That is now replaced with a call to
de::Image::fromData() tha...
2019-12-24
- 07:49 Revision cab92294 (github): macOS|libdoomsday|UI: Monospace font clipped at the end
- Carriage return characters were confusing the Qt font renderer.
IssueID #2372 - 07:49 Revision 2e2b27d2 (github): Renderer: Avoid near-clipping player weapon models
- IssueID #2373
- 07:47 Revision 5117aead (github): Updated dd_version.h.in with current URLs
- 07:47 Revision 5e2a9a60 (github): Bumped version number to 2.2.1
2019-12-23
- 14:49 Revision c7388849 (github): Hexen|Deathkings: Cvar for controlling monster respawn rate
- Added cvar "game-deathkings-respawn-chance".
IssueID #1584
2019-12-21
- 22:21 Revision 33d6ea66 (github): Scripting|libdoomsday: Added the "commonlib" module
- libdoomsday has a script module called "commonlib" for common game-related functions.
commonlib defines the followin... - 22:19 Revision 02f9f162 (github): Scripting|World: Added more Thing methods
- The following methods were added to World.Thing:
- addMom()
- height()
- mom()
- type() - 22:18 Revision b6deefa1 (github): Scripting|libcore: Added more Math functions
- The Math module now has sin(), cos(), and tan(). Also randNum(low, high) was added.
- 17:03 Revision cc596b8c (github): Scripting|libcommon: Added function for spawning things
- The new bindings are:
- World.spawnThing()
- World.Thing.pos() - 17:01 Revision b543937b (github): libcore|Record: Utility for removing members
- 12:18 Revision 977df190 (github): Scripting|Doom|Heretic|Hexen: Added Thing "On death" script
- IssueID #2374
- 08:44 Revision 99f99256 (github): Renderer: Avoid near-clipping player weapon models
- IssueID #2373
- 08:00 Revision 0acb2c16 (github): Freedesktop: Added version 2.2 to the app metainfo
- 07:59 Revision 179f69a5 (github): Merge branch 'master' of ssh://skyjake.fi/doomsday/engine
2019-12-20
- 21:34 Revision ab2a13f8 (github): Create FUNDING.yml
- 21:27 Revision 96d5048f (github): Freedesktop: Added version 2.2 to the app metainfo
2019-12-19
- 21:06 Revision 4bce960d (github): Map Importer: Improved detection of flat bleeding
- MapImporter now chooses visplane links separately for the floor and the ceiling of a sector.
Cleaned up the MPE API ...
2019-12-18
- 22:44 Revision 4a651395 (github): macOS|libdoomsday|UI: Monospace font clipped at the end
- Carriage return characters were confusing the Qt font renderer.
IssueID #2372 - 22:42 Revision b173c536 (github): macOS: Cleanup
- Removed the native font mapping for Core Text, since that has been removed.
- 22:06 Revision 0bfe4b4c (github): Resources|libdoomsday: Parsing author from readme file
- Use the first match for the Author pattern.
- 21:44 Revision 3fb21178 (github): DeHackEd: Apply sprite name patches
- Sprite names are changed in the Sprite and State definitions.
IssueID #1666 - 21:42 Revision a70f3b88 (github): UI|Client: Package info mentions DEH patch in WAD
2019-12-17
2019-12-16
- 19:44 Revision 7fb8957c (github): Shell: Updated link to the Manual
- 19:44 Revision cdf5b231 (github): Shell: Updated link to the Manual
- 19:40 Revision 23cfbf45 (github): Shell: About dialog copyright year
- 19:40 Revision 87d476fb (github): Shell: About dialog copyright year
2019-12-15
- 22:09 Revision 2c70755b (github): Fixed|UI: Check for PNG/JPG game title pictures
- 18:42 Revision 0f655c15 (github): Scripting: Added World.Thing.player()
- 18:41 Revision 327eadae (github): Scripting: Added World.Thing.player()
- 18:18 Revision 4531127d (github): Scripting|Audio: Added Audio.localSound()
- 18:17 Revision 08aee147 (github): Scripting|Audio: Added Audio.localSound()
- 17:26 Revision 5e637b89 (github): Scripting: Bindings for the player
- Added the built-in class `App.Player`. This allows scripts to access player information such as health, armor, and po...
- 15:28 Revision abe3a574 (github): Scripting: Bindings for the player
- Added the built-in class `App.Player`. This allows scripts to access player information such as health, armor, and po...
- 15:13 Revision 55e4359a (github): Fixed|Heretic|Map Importer: Misdetected render hack in Heretic E1M1
- IssueID #2370
- 09:17 Revision fcc99ab5 (github): macOS|Cleanup: Removed CoreText font renderer
- No need to use a platform-specific implementation for macOS, when there is a portable TrueType renderer available.
- 09:16 Revision c3a065d9 (github): libgui: Updated fonts to latest version
- The latest versions of Source Sans Pro and Source Code Pro support more Unicode characters.
2019-12-14
- 19:15 Revision ade57cc6 (github): Cleanup
- 19:14 Revision ddd79e95 (github): UI: Font color tweak
- 11:12 Revision bf8a74db (github): Cleanup
- 11:12 Revision a5e30590 (github): Fixed|BSP: Crash in the BSP builder
- 08:30 Revision 86ba4277 (github): macOS|libgui: Use stbtt for font rendering
- Same font rendering on all platforms for consistency.
- 08:30 Revision 47e4b768 (github): Cleanup: Post merge
- 08:29 Revision ae9c44ea (github): macOS: Disable OpenAL (deprecated)
- 07:29 Revision 49ea5a97 (github): Cleanup
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