Activity
From 2019-11-11 to 2019-11-24
2019-11-24
- 14:20 Revision 7e60d563 (github): Scripting: Removed the "export" keyword
- Exporting doesn't seem to have a use case:
- return values can be used to move values to the caller
- global assignme... - 10:14 Revision a6e1c030 (github): Fixed|Scripting: Functions' global namespaces
- Each function remembers the global namespace it was defined in, in case the function accesses those globals when it's...
- 10:13 Revision 748f9dd9 (github): Fixed|Scripting: Allow text representation of null reference
2019-11-23
- 21:30 Revision a1c7f393 (github): Scripting: Converting a dictionary to record using Record()
- 20:29 Revision 02b4d8e6 (github): Fixed|Scripting: Passing records by reference in arguments
- 12:23 Revision 0b62389f (github): Scripting: Allow scope notation to be used sequentially
- This is now legal: `a->b->c`
2019-11-20
- 20:31 Revision f4fd4d71 (github): Fixed|Scripting: Improved message of script exceptions
- 20:15 Revision c4486edc (github): Fixed|Scripting: Edge cases in parser and slice operator
- The parser would fail if a single-line catch compound was used at the end of the script.
Slice operator would not om...
2019-11-19
- 21:29 Revision b1e28a05 (github): Scripting|Tools: "doomsdayscript" tool and imports
- Allow access to all files in the same folder in case the script does imports of files from the same directory.
2019-11-17
2019-11-16
- 21:41 Revision 004039c3 (github): Heretic|Scripting: Scripted touch action for special things
- A Thing definition may specify an "On touch" script that gets run when the thing is touched. This replaces any hardco...
- 21:21 Revision 9870aa3a (github): Scripting: Added more World and Game bindings
- The following functions were added:
- World.consolePlayer()
- World.Thing.id()
- Game.setMessage()
- Game.setYellowMe...
2019-11-15
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