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From 2019-11-09 to 2019-11-22

2019-11-20

20:31 Revision f4fd4d71 (github): Fixed|Scripting: Improved message of script exceptions
skyjake
20:15 Revision c4486edc (github): Fixed|Scripting: Edge cases in parser and slice operator
The parser would fail if a single-line catch compound was used at the end of the script.
Slice operator would not om...
skyjake

2019-11-19

21:29 Revision b1e28a05 (github): Scripting|Tools: "doomsdayscript" tool and imports
Allow access to all files in the same folder in case the script does imports of files from the same directory. skyjake

2019-11-17

14:11 Revision 8ecea77a (github): UI|Client: Added menu item to open Doomsday Manual
skyjake

2019-11-16

21:41 Revision 004039c3 (github): Heretic|Scripting: Scripted touch action for special things
A Thing definition may specify an "On touch" script that gets run when the thing is touched. This replaces any hardco... skyjake
21:21 Revision 9870aa3a (github): Scripting: Added more World and Game bindings
The following functions were added:
- World.consolePlayer()
- World.Thing.id()
- Game.setMessage()
- Game.setYellowMe...
skyjake

2019-11-15

21:38 Revision 7372ed3e (github): Resources|libdoomsday: Recognize Freedoom 0.12.1 IWADs
skyjake
 

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