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From 2019-11-04 to 2019-11-17

2019-11-17

14:11 Revision 8ecea77a (github): UI|Client: Added menu item to open Doomsday Manual
skyjake

2019-11-16

21:41 Revision 004039c3 (github): Heretic|Scripting: Scripted touch action for special things
A Thing definition may specify an "On touch" script that gets run when the thing is touched. This replaces any hardco... skyjake
21:21 Revision 9870aa3a (github): Scripting: Added more World and Game bindings
The following functions were added:
- World.consolePlayer()
- World.Thing.id()
- Game.setMessage()
- Game.setYellowMe...
skyjake

2019-11-15

21:38 Revision 7372ed3e (github): Resources|libdoomsday: Recognize Freedoom 0.12.1 IWADs
skyjake

2019-11-05

11:57 Revision 55b487d9 (github): Model Renderer|Definitions: Weapon opacity and fullbright mode
Added model definition variables "opacityFromWeapon" and "fullbrightFromWeapon" that work with psprites to modify the... skyjake
 

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