Activity
From 2019-09-28 to 2019-10-11
2019-10-10
2019-10-06
- 14:22 Revision 8c262f4f (github): libgui|GLWindow: Grabbing window contents to Image
- 14:22 Revision 74daedda (github): Client: Cleanup
- 12:05 Revision 707f8665 (github): Fixed|Cygwin: Network address issues
- When determining local network interfaces, prefer ones that are not
self-assigned or internal addresses.
2019-09-30
- 08:17 Revision ad0d384c (github): Fixed|Model Renderer: Blending issue with models vs. sprites
- All buffered DGL draws must be flushed before drawing a GL2 model, since that does not use DGL.
# Conflicts:
# ... - 08:16 Revision 459ad6db (github): Updated copyright year
2019-09-29
- 20:55 Revision 1c95615e (github): Fixed|Model Renderer: Blending issue with models vs. sprites
- All buffered DGL draws must be flushed before drawing a GL2 model, since that does not use DGL.
- 20:50 Revision 2c8460f2 (github): Fixed|Model Renderer: Fixed FOV only applies to psprites
- Obviously objects in the world should be rendered with the regular camera FOV.
- 07:32 Revision 08cb49f6 (github): Heretic: Improvements for wall bouncing
- When MF3_WALLBOUNCE is in effect:
- disable momentum reflection in A_MacePL1Check
- bounce off of lower walls as well...
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