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From 2019-09-23 to 2019-10-06

2019-10-06

14:22 Revision 8c262f4f (github): libgui|GLWindow: Grabbing window contents to Image
skyjake
14:22 Revision 74daedda (github): Client: Cleanup
skyjake
12:05 Revision 707f8665 (github): Fixed|Cygwin: Network address issues
When determining local network interfaces, prefer ones that are not
self-assigned or internal addresses.
skyjake

2019-09-30

08:17 Revision ad0d384c (github): Fixed|Model Renderer: Blending issue with models vs. sprites
All buffered DGL draws must be flushed before drawing a GL2 model, since that does not use DGL.
# Conflicts:
# ...
skyjake
08:16 Revision 459ad6db (github): Updated copyright year
skyjake

2019-09-29

20:55 Revision 1c95615e (github): Fixed|Model Renderer: Blending issue with models vs. sprites
All buffered DGL draws must be flushed before drawing a GL2 model, since that does not use DGL. skyjake
20:50 Revision 2c8460f2 (github): Fixed|Model Renderer: Fixed FOV only applies to psprites
Obviously objects in the world should be rendered with the regular camera FOV. skyjake
07:32 Revision 08cb49f6 (github): Heretic: Improvements for wall bouncing
When MF3_WALLBOUNCE is in effect:
- disable momentum reflection in A_MacePL1Check
- bounce off of lower walls as well...
skyjake
 

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