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From 2019-09-19 to 2019-10-02

2019-09-30

08:17 Revision ad0d384c (github): Fixed|Model Renderer: Blending issue with models vs. sprites
All buffered DGL draws must be flushed before drawing a GL2 model, since that does not use DGL.
# Conflicts:
# ...
skyjake
08:16 Revision 459ad6db (github): Updated copyright year
skyjake

2019-09-29

20:55 Revision 1c95615e (github): Fixed|Model Renderer: Blending issue with models vs. sprites
All buffered DGL draws must be flushed before drawing a GL2 model, since that does not use DGL. skyjake
20:50 Revision 2c8460f2 (github): Fixed|Model Renderer: Fixed FOV only applies to psprites
Obviously objects in the world should be rendered with the regular camera FOV. skyjake
07:32 Revision 08cb49f6 (github): Heretic: Improvements for wall bouncing
When MF3_WALLBOUNCE is in effect:
- disable momentum reflection in A_MacePL1Check
- bounce off of lower walls as well...
skyjake

2019-09-22

14:51 Revision a991f2e1 (github): libgui: Export GuiLoop
skyjake
14:51 Revision e95dc442 (github): Shell: Local servers menu
Main menu has a submenu for the currently running local servers.
If garbage is not recycled regularly, popups will n...
skyjake
 

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