Activity
From 2019-09-09 to 2019-09-22
2019-09-22
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14:51 Revision a991f2e1 (github): libgui: Export GuiLoop
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14:51 Revision e95dc442 (github): Shell: Local servers menu
- Main menu has a submenu for the currently running local servers.
If garbage is not recycled regularly, popups will n...
2019-09-17
- 03:58 Bug #2262: [Hexen] Quest switches in Griffin Chapel aren't working
- I am also getting this as well, and also recorded the experience as well. Refer to the description for timestamps.
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2019-09-16
2019-09-15
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16:42 Revision 0089f2ee (github): Cleanup
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16:03 Revision 022cbfb0 (github): UI|Widgets: Improved player markers in map outline
- Use player color (when given) and include a pin to show the exact location.
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16:03 Revision 82e52e2a (github): libgui: Added a "pin" image
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12:48 Revision 93220536 (github): Shell: Player markers using label widgets
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12:48 Revision 8e7949b7 (github): Shell: GL operations possible during packet handling
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12:48 Revision 9ba128c6 (github): Fixed|Client|GL: Keep window activated for GL operations
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12:47 Revision e43a5ceb (github): Fixed|FS: Potential crash at disconnect from server
- Double deletion of the remote files folder.
2019-09-14
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07:25 Revision c07eaf30 (github): Heretic: Added MF3_WALLBOUNCE for bouncing missiles
- The wallbounce flag causes missiles to bounce off walls instead of exploding. The code is the same that is used in He...
2019-09-13
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21:50 Revision 5601715f (github): UI: Setting up map outline widget for player markers
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21:49 Revision 1d567e85 (github): libdoomsday|Protocol: Copying map outline packets
2019-09-12
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21:36 Revision 32d2c310 (github): macOS: Use the system light/dark mode for native controls
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21:35 Revision 403374b1 (github): Shell: Added menu separators
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21:35 Revision acbaddb6 (github): libgui: Set focused window based on focus events
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21:35 Revision 8e242f3d (github): macOS|libgui: Native OS behaviors
- Use the macOS file dialog for selecting files/folders, and open URLs with /usr/bin/open.
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20:55 Revision 41f77a83 (github): Shell: Improved UI style and behavior
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15:44 Revision d8f32ee2 (github): Shell: Improved widget layout; opening Help in browser
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15:43 Revision 34751eb1 (github): libgui|GuiApp: Added a helper method for opening browser URLs
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15:42 Revision f795aa24 (github): libcore|ServerFinder: Cleanup
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14:56 Revision e650224c (github): Shell: Config variable type issue
- "Config.LocalServer.gameMode" is expected to be an integer (index in the
list of known games). -
10:38 Revision 2970ddbe (github): Fixed|Shell: Crash when connecting to a server
2019-09-11
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19:01 Revision c6d0a062 (github): Shell: Ask login password; added more menu items
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19:00 Revision 9679291c (github): Fixed|Server: Crash when server terminates remote user
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18:59 Revision bae771ed (github): libcore|Address: Improvements
- Removed extra port number from text representation and fixed comparison of IPv4 vs. IPv6 addresses.
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18:58 Revision be5f8c65 (github): Fixed|libcore: Check for DST when constructing a Time
2019-09-10
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19:20 Revision 1b7612e3 (github): Cleanup
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19:16 Revision c8b0db79 (github): Cleanup: CoreEvent has a context pointer
- Posted events may need to be cancelled in certain circumstances, so it helps to have a pointer to use as a cancel con...
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19:02 Revision 24f1c17d (github): Cleanup
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19:01 Revision ab0eee32 (github): Shell: Closing connection; autoselect address in OpenDialog
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19:01 Revision 1f5e3a37 (github): libcore|Socket: Cancel notifications when socket deleted
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17:00 Revision 6840d9bd (github): Fixed|GLSandbox: Creating window and quitting
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16:54 Revision b4974f8f (github): libgui: Window closing and application quit behavior
- Handling the SDL_QUIT event requires some special care.
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16:53 Revision d8fb97a9 (github): Shell: Use a proper timer for LinkWindow updates
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12:53 Revision 1fdd0411 (github): Refactor: WindowSystem is owned by GuiApp
- Apps no longer need to create their own specialized WindowSystem. Instead, they can use the GuiApp's WindowSystem to ...
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12:50 Revision 957cec4f (github): Shell: Invert toolbar icon colors
2019-09-09
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08:44 Revision 2991e9ef (github): Shell: Setting input focus when opening dialogs
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08:44 Revision d7720945 (github): Cleanup|libgui: Constructing key events
- Construct key events based on SDL key and scancode. The DD key can be derived from those. Also, text insertion events...
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