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From 2019-08-14 to 2019-08-27

2019-08-17

06:21 Feature #2341: headless server package for debian / ubuntu
tacgnol@hobbiton:~$ sudo apt-get install doomsday-server
Reading package lists... Done
Building dependency tree
Re...
tacgnol
03:20 Bug #2343: Player weapon opacity doesn't affect psprite 3D models
Also looks like the light amplification powerup also doesn't affect the hud models (tested in single player) eunbolt
00:52 Bug #2343: Player weapon opacity doesn't affect psprite 3D models
sorry, yes new model renderer. and yes player hud weapon models. i was playing multiplayer when i noticed it eunbolt

2019-08-16

19:23 Bug #2343: Player weapon opacity doesn't affect psprite 3D models
Is this with the new model renderer or the old MD2 (jDRP) models? I assume you mean the player HUD weapon models? skyjake
00:50 Revision 173064fc (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
skyjake

2019-08-15

22:00 Revision 407921fa (github): Ubuntu: Remove SDK headers/libs from Launchpad packages
The Launchpad packages are binary builds for "normal" gameplay. If one
wishes to compile plugins, it is better to jus...
skyjake

2019-08-14

12:47 Bug #2343: Player weapon opacity doesn't affect psprite 3D models
2.2 Unstable #3137 — 64-bit deb eunbolt
12:47 Bug #2343 (Closed): Player weapon opacity doesn't affect psprite 3D models
* 3d models don't go semi transparent when player picks up invisbility ☑️
* -The light amplification powerup also do...
eunbolt
 

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