Activity
From 2019-08-12 to 2019-08-25
2019-08-17
- 06:21 Feature #2341: headless server package for debian / ubuntu
- tacgnol@hobbiton:~$ sudo apt-get install doomsday-server
Reading package lists... Done
Building dependency tree
Re... - 03:20 Bug #2343: Player weapon opacity doesn't affect psprite 3D models
- Also looks like the light amplification powerup also doesn't affect the hud models (tested in single player)
- 00:52 Bug #2343: Player weapon opacity doesn't affect psprite 3D models
- sorry, yes new model renderer. and yes player hud weapon models. i was playing multiplayer when i noticed it
2019-08-16
- 19:23 Bug #2343: Player weapon opacity doesn't affect psprite 3D models
- Is this with the new model renderer or the old MD2 (jDRP) models? I assume you mean the player HUD weapon models?
- 00:50 Revision 173064fc (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
2019-08-15
- 22:00 Revision 407921fa (github): Ubuntu: Remove SDK headers/libs from Launchpad packages
- The Launchpad packages are binary builds for "normal" gameplay. If one
wishes to compile plugins, it is better to jus...
2019-08-14
- 12:47 Bug #2343: Player weapon opacity doesn't affect psprite 3D models
- 2.2 Unstable #3137 — 64-bit deb
- 12:47 Bug #2343 (Closed): Player weapon opacity doesn't affect psprite 3D models
- * 3d models don't go semi transparent when player picks up invisbility ☑️
* -The light amplification powerup also do...
2019-08-13
- 20:49 Bug #2342 (Closed): Skybox rendering broken: only box is visible
- When one loads a hires skybox and plays the game, for a quite a few builds now, looking at the skybox makes everythin...
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