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From 2019-08-03 to 2019-08-16

2019-08-16

19:23 Bug #2343: Player weapon opacity doesn't affect psprite 3D models
Is this with the new model renderer or the old MD2 (jDRP) models? I assume you mean the player HUD weapon models? skyjake

2019-08-14

12:47 Bug #2343: Player weapon opacity doesn't affect psprite 3D models
2.2 Unstable #3137 — 64-bit deb eunbolt
12:47 Bug #2343 (Closed): Player weapon opacity doesn't affect psprite 3D models
* 3d models don't go semi transparent when player picks up invisbility ☑️
* -The light amplification powerup also do...
eunbolt

2019-08-13

20:49 Bug #2342 (Closed): Skybox rendering broken: only box is visible
When one loads a hires skybox and plays the game, for a quite a few builds now, looking at the skybox makes everythin... 3DMaster

2019-08-11

12:35 Feature #2341 (Resolved): headless server package for debian / ubuntu
I've made the necessary changes to the autobuilder. In the future, new PPA builds will be accompanied by server-only ... skyjake
10:21 Feature #2341: headless server package for debian / ubuntu
That would be perfect :)
I know there is already a doomsday-server package in ubuntu repo, I think it's based on 1...
tacgnol
09:10 Feature #2341: headless server package for debian / ubuntu
I agree, such a package would be convenient.
It should be doable to modify the autobuilder to submit a headless se...
skyjake

2019-08-05

00:23 Feature #2341 (Closed): headless server package for debian / ubuntu
The current package have a lot of dependencies, and probably most of them are not used on a headless server.
here'...
tacgnol

2019-08-03

18:56 Bug #2338 (Resolved): Doomsday.app does not have a 'Bundle Identifier' on macOS
skyjake
18:55 Bug #2339 (Resolved): Doomsday Shell.app has conflicting version information on macOS
skyjake
 

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