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From 2018-01-21 to 2018-02-03

2018-01-31

00:04 Revision 4b7de994 (github): FS|libcore: Improved "fs:multithreaded" option
Notification about completion should only occur at the end of a
tree update.
IssueID #2250
skyjake

2018-01-30

23:27 Revision bd9ab716 (github): FS|libcore: Added option for disabling multithreaded file system updates
To help diagnose file system crashes, a new option was added that
disables the multithreaded folder contents populati...
skyjake

2018-01-24

22:27 Bug #2268: Build Error - incorp assimp commit (PPC)
I've now patched the Assimp used in both the stable and master branches of Doomsday. Could you give one or both of th... skyjake
12:29 Bug #2268 (In Progress): Build Error - incorp assimp commit (PPC)
I'll check out the patch. If it can't be incorporated as-is, maybe the version of Assimp that Doomsday uses could be ... skyjake
04:20 Bug #2268 (Closed): Build Error - incorp assimp commit (PPC)
assimp included with DE 2.0.0 to 2.1 causes a build fail on PowerPC (A-eon Cyrus Plus, based on Freescale P5020, runn... caseyac
22:22 Revision a0be8723 (github): Assimp: Updated Assimp submodule with a build fix
skyjake
21:43 Revision 130eab21 (github): Assimp: Updated Assimp submodule with a build fix
skyjake
21:37 Revision 3d673c0c (github): Cleanup|libcommon: GameRules key naming
skyjake
21:07 Revision 8d008847 (github): Cleanup|Definitions|libdoomsday: Use shared string instances as keys
skyjake

2018-01-22

09:00 Revision 058fb2aa (github): Cleanup
skyjake

2018-01-21

22:52 Revision 42daab71 (github): libcommon|Fixed: Initialization of global GameRules instances
Moved GameRules instances from the global scope to getter functions,
to avoid initialization order problems where sta...
skyjake
20:09 Revision f952d0d7 (github): All Games|Refactor: Game rules cleanup; use a Record internally
skyjake
 

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