Activity
From 2018-01-21 to 2018-02-03
2018-01-31
- 00:04 Revision 4b7de994 (github): FS|libcore: Improved "fs:multithreaded" option
- Notification about completion should only occur at the end of a
tree update.
IssueID #2250
2018-01-30
- 23:27 Revision bd9ab716 (github): FS|libcore: Added option for disabling multithreaded file system updates
- To help diagnose file system crashes, a new option was added that
disables the multithreaded folder contents populati...
2018-01-24
- 22:27 Bug #2268: Build Error - incorp assimp commit (PPC)
- I've now patched the Assimp used in both the stable and master branches of Doomsday. Could you give one or both of th...
- 12:29 Bug #2268 (In Progress): Build Error - incorp assimp commit (PPC)
- I'll check out the patch. If it can't be incorporated as-is, maybe the version of Assimp that Doomsday uses could be ...
- 04:20 Bug #2268 (Closed): Build Error - incorp assimp commit (PPC)
- assimp included with DE 2.0.0 to 2.1 causes a build fail on PowerPC (A-eon Cyrus Plus, based on Freescale P5020, runn...
- 22:22 Revision a0be8723 (github): Assimp: Updated Assimp submodule with a build fix
- 21:43 Revision 130eab21 (github): Assimp: Updated Assimp submodule with a build fix
- 21:37 Revision 3d673c0c (github): Cleanup|libcommon: GameRules key naming
- 21:07 Revision 8d008847 (github): Cleanup|Definitions|libdoomsday: Use shared string instances as keys
2018-01-22
2018-01-21
- 22:52 Revision 42daab71 (github): libcommon|Fixed: Initialization of global GameRules instances
- Moved GameRules instances from the global scope to getter functions,
to avoid initialization order problems where sta... - 20:09 Revision f952d0d7 (github): All Games|Refactor: Game rules cleanup; use a Record internally
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