Activity
From 2017-09-26 to 2017-10-09
2017-10-06
- 08:32 Revision 943dec51 (github): FS|RemoteFeed: Send only relevant metadata about files
- A file object's namespace contains a bunch of functions etc. that
are not relevant for sharing over the network.
2017-10-05
- 19:59 Revision 1710e6a6 (github): FS: Continued RemoteFeed implementation
- After connecting to a server, "/remote/server" should show files from
the server. - 11:39 Revision 76edb481 (github): Began work on remote file repositories
- A remote file repository may either be a Doomsday Server or a web
server hosting a repository of packages with prepro...
2017-10-04
2017-10-03
- 08:27 Revision 09f9ebc3 (github): Cleanup
- 08:17 Revision c7f76d19 (github): Builder|macOS: Improved macOS version check
- 08:16 Revision ab063414 (github): Builder|macOS: Improved macOS version check
2017-10-02
- 20:56 Revision 5c8d7ec9 (github): Refactor|libdoomsday|Plugins: Game exports queried individually
- Instead of GetGameAPI returning a struct with the exported game
functions, GetGameAPI now takes the name of the funct... - 17:29 Revision 786f04d6 (github): Refactor|API: Renamed GetVariable to GetPointer in the game exports
- 17:11 Revision e3da3e88 (github): Refactor|API: Cleaned up and reorganized API enums for the 2.1 release
2017-10-01
- 20:49 Revision f3da67e9 (github): All Games|Client|SaveGame: Restore object links via a new mechanism
- After a save has been loaded, object cross-references haven't always
been correctly restored to what they were when t... - 20:40 Revision 3b9fffb9 (github): Documentation|libcore: Added a method description
- 11:17 Revision e05e6c18 (github): Debug|libgui: Debug shader variable errors
- 09:30 Revision afe75cc7 (github): Cleanup
- 09:30 Revision 11c96cbd (github): libdoomsday: Added DOOM2.WAD version 1.666g to the database
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