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From 2017-09-18 to 2017-10-01

2017-10-01

20:50 Bug #2261 (Resolved): Mobj cross-references not always fully restored after loading a save
skyjake
20:49 Revision f3da67e9 (github): All Games|Client|SaveGame: Restore object links via a new mechanism
After a save has been loaded, object cross-references haven't always
been correctly restored to what they were when t...
skyjake
20:40 Revision 3b9fffb9 (github): Documentation|libcore: Added a method description
skyjake
11:17 Revision e05e6c18 (github): Debug|libgui: Debug shader variable errors
skyjake
09:30 Revision afe75cc7 (github): Cleanup
skyjake
09:30 Revision 11c96cbd (github): libdoomsday: Added DOOM2.WAD version 1.666g to the database
skyjake

2017-09-24

17:01 Revision 308d88e1 (github): Sort input file list
so that doomsday.pk3 builds in a reproducible way
in spite of indeterministic filesystem readdir order.
See https://...
Bernhard M. Wiedemann
17:00 Revision 181f6f92 (github): Merge pull request #18 from bmwiedemann/sort
Sort input file list skyjake

2017-09-23

22:05 Revision 58a0c8c5 (github): Sort input file list
so that doomsday.pk3 builds in a reproducible way
in spite of indeterministic filesystem readdir order.
See https://...
Bernhard M. Wiedemann

2017-09-18

21:00 Revision e550527b (github): Fixed|Client|libcommon: Handling a corrupt save file without terminating
The case of a save file with bad metadata should be gracefully
handled with normal error messages.
http://talk.dengi...
skyjake
 

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