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From 2017-07-15 to 2017-07-28

2017-07-28

15:15 Revision 17e765eb (github): Fixed|libgui: Crash when loading textures too early
TextureBank did not yet have an atlas while package icons were being
loaded. Now the images are queued up for later a...
skyjake
15:14 Revision 6cf10d81 (github): Debug|World: Checking correct object state
skyjake

2017-07-27

21:52 Revision 072f82f4 (github): Debug|World: Check whether object cross-references are correct after restore
skyjake
21:49 Revision a857fb14 (github): libcore|String: Added a string conversion method
skyjake
17:45 Revision f260c8e9 (github): Debug|World|libcommon: Composing a plain text description of object cross-refs
skyjake
17:43 Revision 84c292f9 (github): Cleanup
skyjake

2017-07-26

21:57 Revision c3fe1c8c (github): Fixed|Hexen: Avoid crash due to missing actor target
It is likely that the target pointer has not been correct restored
from the savegame here, or it was never correctly ...
skyjake
21:56 Revision ed47b82e (github): Fixed|Hexen: Avoid crash due to missing actor target
It is likely that the target pointer has not been correct restored
from the savegame here, or it was never correctly ...
skyjake

2017-07-15

23:04 Revision 0ece298b (github): UI|Home|Client: Load package icons and show them in package lists
Todo: Eventually purge icons; check performance. skyjake
23:03 Revision 46b6e955 (github): libappfw: AtlasProceduralImage can use a preallocated image
skyjake
23:02 Revision 5264026d (github): libgui: Added PackageIconBank for loading package icons
skyjake
23:01 Revision 5d63cd5e (github): Fixed|libgui: Resizing an image did not actually apply a scaling
skyjake
23:00 Revision 63b79f81 (github): libcore: Added vector helper method
skyjake
 

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