Activity
From 2017-07-15 to 2017-07-28
2017-07-28
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15:15 Revision 17e765eb (github): Fixed|libgui: Crash when loading textures too early
- TextureBank did not yet have an atlas while package icons were being
loaded. Now the images are queued up for later a... -
15:14 Revision 6cf10d81 (github): Debug|World: Checking correct object state
2017-07-27
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21:52 Revision 072f82f4 (github): Debug|World: Check whether object cross-references are correct after restore
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21:49 Revision a857fb14 (github): libcore|String: Added a string conversion method
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17:45 Revision f260c8e9 (github): Debug|World|libcommon: Composing a plain text description of object cross-refs
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17:43 Revision 84c292f9 (github): Cleanup
2017-07-26
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21:57 Revision c3fe1c8c (github): Fixed|Hexen: Avoid crash due to missing actor target
- It is likely that the target pointer has not been correct restored
from the savegame here, or it was never correctly ... -
21:56 Revision ed47b82e (github): Fixed|Hexen: Avoid crash due to missing actor target
- It is likely that the target pointer has not been correct restored
from the savegame here, or it was never correctly ...
2017-07-15
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23:04 Revision 0ece298b (github): UI|Home|Client: Load package icons and show them in package lists
- Todo: Eventually purge icons; check performance.
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23:03 Revision 46b6e955 (github): libappfw: AtlasProceduralImage can use a preallocated image
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23:02 Revision 5264026d (github): libgui: Added PackageIconBank for loading package icons
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23:01 Revision 5d63cd5e (github): Fixed|libgui: Resizing an image did not actually apply a scaling
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23:00 Revision 63b79f81 (github): libcore: Added vector helper method
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