Activity
From 2017-06-05 to 2017-06-18
2017-06-18
- 16:50 Revision aec1e12f (github): Windows|Fixed: Missing exports
- 16:40 Revision b0791fec (github): Model Renderer|Scripting: Added a startSequence() method to StateAnimator
- 15:47 Revision e93f893b (github): Model Renderer: Starting model animator timelines via script
- `StateAnimator.startTimeline(name)` will start a specific named
timeline in the model asset. Timelines are scheduled ... - 15:45 Revision cfe1f7b0 (github): Scripting|libcore: Added a new Scheduler class
- Schedules timed execution of multiple script timelines.
- 13:19 Revision 391a3eb3 (github): Scripting|Model Renderer|libcore: Script callbacks for model state change
- Added de::ConditionalTrigger for issuing a callback under the
specified circumstances. Configured with a Variable.
M...
2017-06-17
- 11:24 Revision a328008f (github): Builder|AppVeyor|CI: Updated Dropbox link
- 10:38 Revision 5f9c5638 (github): Fixed|Refactor: Potential crash in release build
- According to the C++ standard, compilers are allowed to assume that
the `this` pointer is never null. This may allow ...
2017-06-12
- 08:01 Revision b68bd6fe (github): Merge branch 'master' of ssh://github.com/skyjake/Doomsday-Engine
- 08:00 Revision 871298b3 (github): Fixed|Audio|Linux: Path of the FMOD library
- The path is different in the new SDK.
- 07:56 Revision b1fb4e61 (github): Builder: Don't purge all the builds in the local cache
- [ci skip]
2017-06-11
- 22:33 Revision 3bf846a1 (github): Fixed|Mobile|libappfw: Mutex misuse in desktop build
- In the desktop build, the main thread does all the UI processing,
including drawing. The root mutex is intended to pr... - 22:10 Revision 6c3e2659 (github): Cleanup
- 15:11 Revision ee15ecb9 (github): Windows|Audio: Graceful error handling in Windows Multimedia plugin
- Don't assume that Synthesizer is available, and also don't freak out
if CD playback fails (no CD inserted). - 14:10 Revision af8eaecf (github): Windows|Audio: Default to SDL_mixer for MIDI, Windows Multimedia for CD
- Presently, this combination should provide the best out-of-the-box
experience on Windows. - 13:07 Revision fee05483 (github): Updated repository readme (FMOD dependency)
- [ci skip]
- 08:51 Revision 86dd2e7e (github): Bumped version number to 2.0.2
- 08:48 Revision 07fee6f3 (github): Builder|CI: Use FMOD Ex in the stable branch
- The newer FMOD low-level API is used in the master.
2017-06-08
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