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From 2017-06-03 to 2017-06-16

2017-06-16

09:14 Bug #2249 (In Progress): segfault Arch Linux GCC7
The godot discussion hints at a possible workaround, I'll give it a try. skyjake
07:02 Bug #2249 (Closed): segfault Arch Linux GCC7
I've compiled the 2.0.1 release and the current git master. Both segfault IF COMPILED WITH -O2.
I can avoid the segf...
fauxmight

2017-06-11

15:17 Feature #1900 (Resolved): OpenGL 3.3 Core Profile
This has now been largely implemented. In practice, all drawing occurs via the DGL abstraction layer and the DGL shad... skyjake
 

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