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From 2017-06-03 to 2017-06-16
2017-06-16
- 09:14 Bug #2249 (In Progress): segfault Arch Linux GCC7
- The godot discussion hints at a possible workaround, I'll give it a try.
- 07:02 Bug #2249 (Closed): segfault Arch Linux GCC7
- I've compiled the 2.0.1 release and the current git master. Both segfault IF COMPILED WITH -O2.
I can avoid the segf...
2017-06-11
- 15:17 Feature #1900 (Resolved): OpenGL 3.3 Core Profile
- This has now been largely implemented. In practice, all drawing occurs via the DGL abstraction layer and the DGL shad...
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