Project

General

Profile

Activity

From 2017-03-30 to 2017-04-12

2017-04-12

07:55 Revision b4705500 (github): Unix|libcore: DENG_BASE_DIR and DENG_LIBRARY_DIR may be relative paths
This allows compiling the application for relocatable use, since
built-in directories are looked up relative to the a...
skyjake

2017-04-11

19:12 Revision cc651ccb (github): UI|Client: Show the “X Quit” button after startup
IssueID #2217 skyjake

2017-04-10

22:58 Revision b4785e5f (github): UI|Home: Keep Packages tab hidden if there are no packages available
Aiming to improve the first run experience. Home will show nothing
but the “Select WAD Folder” button.
skyjake
22:01 Revision d4e23b77 (github): UI|Widgets|libappfw: Use a smooth opening animation for sidebars
skyjake
21:59 Revision c5752d70 (github): Resources|libdoomsday: Added identification rules for Plutonia/TNT variants
Recognize the versions of Plutonia and TNT from GOG.com. skyjake
19:27 Revision 60d85417 (github): Resources|libdoomsday: Improved handling of data folders with the same name
Every configured WAD folder will now be guaranteed to have its own
unique internal folder so the contents won’t get m...
skyjake

2017-04-09

20:46 Revision 6a6fa979 (github): Doom|Freedoom: Added Freedoom Phase 1 as a known game
IssueID #1429 skyjake
20:01 Revision 7b266681 (github): Fixed: Duplicated symbols in Turbo build
skyjake
19:28 Revision 8a0d32b9 (github): Model Renderer: Initialize loaded 3D models during busy mode
To avoid stutters during gameplay, 3D models from all loaded packages
are initialized for rendering during busy mode....
skyjake
11:11 Revision 5a6644d7 (github): Refactor|Model Renderer: Separated model loading from the ModelRenderer
skyjake

2017-04-08

10:03 Revision d49e6542 (github): macOS|importsave|Tools: Fixed path for looking up savegametool
IssueID #2243 skyjake
10:02 Revision 71718a5d (github): macOS|CMake|FluidSynth: Option to use a static version of GLib et al.
Previously, the build was configured to use GLib from Homebrew, but
that is built for the currently installed version...
skyjake
10:02 Revision f2417eb6 (github): Cleanup: Test packages should not be included in “net.dengine.client”
Moved to a separate “net.dengine.client.test” package. skyjake
10:01 Revision a911db52 (github): Resources|libdoomsday: Improved handling of multiple IWADs with the same name
There can now be IWADs with the same file names being read from
different source folders.
skyjake
10:01 Revision fc25181f (github): Fixed|libcore: Copying a Record to itself causes the Record to be cleared
IssueID #2219 skyjake
10:01 Revision 42f341d1 (github): libdoomsday: Handle unknown game IDs more gracefully
skyjake
10:00 Revision 49c9d28c (github): UI|Home: Size of the package info dialog
Use the wider layout only if the package description isn’t short. skyjake
10:00 Revision ca50bd9e (github): Fixed|UI|Home: Crash when trying to create a new game profile
IssueID #2230 skyjake

2017-04-07

10:31 Revision 8b0f6e47 (github): macOS|importsave|Tools: Fixed path for looking up savegametool
IssueID #2243 skyjake
10:11 Revision 826ce6ae (github): CMake|macOS: Added a build option to disable Qt deployment
It makes debug builds faster when macdeployqt is not run.
Instead, use @rpath to locate the local Qt frameworks.
skyjake

2017-04-06

21:27 Revision 52756d69 (github): Homepage: Updated add-ons links for DHTP and DHMP
[ci skip] skyjake
17:14 Revision d5739e5f (github): macOS|CMake|FluidSynth: Option to use a static version of GLib et al.
Previously, the build was configured to use GLib from Homebrew, but
that is built for the currently installed version...
skyjake

2017-04-05

08:32 Revision b5a3611d (github): Cleanup: Test packages should not be included in “net.dengine.client”
Moved to a separate “net.dengine.client.test” package. skyjake

2017-04-02

22:42 Revision 293127e4 (github): Widgets|libappfw: Directory picker dialog remembers latest selection
The directory picker opens up in the directory that was previously
selected. This makes it easier to make repeated se...
skyjake
22:41 Revision 75d5ddce (github): Resources|libdoomsday: Improved handling of multiple IWADs with the same name
There can now be IWADs with the same file names being read from
different source folders.
skyjake
22:38 Revision ba249c79 (github): Fixed|libcore: Copying a Record to itself causes the Record to be cleared
IssueID #2219 skyjake
19:45 Revision e155deda (github): Cleanup: Disambiguating Uri construction
skyjake
19:11 Revision fc184f78 (github): Cleanup|libdoomsday: Uri C++ API
skyjake
18:43 Revision 7142f91d (github): libdoomsday: Handle unknown game IDs more gracefully
skyjake
18:14 Revision 15160523 (github): Cleanup
skyjake
18:13 Revision a94fb502 (github): Home|libdoomsday: Game profiles can specify start map and skill level
IssueID #2229 skyjake
13:30 Revision e1e20806 (github): Doom: Added support for Doom I/II IWADs from the Doom 3: BFG Edition
Added three new games:
- Ultimate DOOM (BFG Edition)
- DOOM 2: Hell on Earth (BFG Edition)
- No Rest for the Living
...
skyjake
12:43 Revision 710af71f (github): Homepage: Added “Doom Wiki” link to the sidebar
skyjake
12:42 Revision 1323d8f4 (github): UI|Home: Size of the package info dialog
Use the wider layout only if the package description isn’t short. skyjake

2017-04-01

21:06 Revision 73ca0e07 (github): Games|libdoomsday: Counting number of playable games
skyjake
21:06 Revision 341d050f (github): Fixed|UI|Home: Crash when trying to create a new game profile
IssueID #2230 skyjake
08:58 Revision b2074d64 (github): Homepage|Web: Added release note links to the download pages
The release candidate block is hidden if there is no new
RC available.
[ci skip]
skyjake

2017-03-31

13:07 Revision eab088cc (github): Web: Omit "ci skip" tags from commit messages in the build commits list
[ci skip] skyjake
13:01 Revision 6479a123 (github): Web: Added more URL rewrite rules for BDB
[ci skip] skyjake
11:33 Revision 94d5e1e3 (github): Homepage: Mark recent items in the sitemap with a star
skyjake

2017-03-30

22:51 Revision 32e843a9 (github): Web: Use the Manual for release notes
skyjake
17:37 Revision ec2c07f9 (github): Fixed|Audio|FluidSynth: Stop all playing notes after finishing music playback
IssueID #2221 skyjake
17:30 Revision dd57d809 (github): Fixed|Audio|FluidSynth: Stop all playing notes after finishing music playback
IssueID #2221 skyjake
09:06 Revision 1646f1e2 (github): Changed release type to “Stable”
skyjake
 

Also available in: Atom