Activity
From 2017-03-29 to 2017-04-11
2017-04-11
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19:12 Revision cc651ccb (github): UI|Client: Show the “X Quit” button after startup
- IssueID #2217
2017-04-10
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22:58 Revision b4785e5f (github): UI|Home: Keep Packages tab hidden if there are no packages available
- Aiming to improve the first run experience. Home will show nothing
but the “Select WAD Folder” button. -
22:01 Revision d4e23b77 (github): UI|Widgets|libappfw: Use a smooth opening animation for sidebars
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21:59 Revision c5752d70 (github): Resources|libdoomsday: Added identification rules for Plutonia/TNT variants
- Recognize the versions of Plutonia and TNT from GOG.com.
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19:27 Revision 60d85417 (github): Resources|libdoomsday: Improved handling of data folders with the same name
- Every configured WAD folder will now be guaranteed to have its own
unique internal folder so the contents won’t get m...
2017-04-09
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20:46 Revision 6a6fa979 (github): Doom|Freedoom: Added Freedoom Phase 1 as a known game
- IssueID #1429
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20:01 Revision 7b266681 (github): Fixed: Duplicated symbols in Turbo build
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19:28 Revision 8a0d32b9 (github): Model Renderer: Initialize loaded 3D models during busy mode
- To avoid stutters during gameplay, 3D models from all loaded packages
are initialized for rendering during busy mode.... -
11:11 Revision 5a6644d7 (github): Refactor|Model Renderer: Separated model loading from the ModelRenderer
2017-04-08
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10:03 Revision d49e6542 (github): macOS|importsave|Tools: Fixed path for looking up savegametool
- IssueID #2243
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10:02 Revision 71718a5d (github): macOS|CMake|FluidSynth: Option to use a static version of GLib et al.
- Previously, the build was configured to use GLib from Homebrew, but
that is built for the currently installed version... -
10:02 Revision f2417eb6 (github): Cleanup: Test packages should not be included in “net.dengine.client”
- Moved to a separate “net.dengine.client.test” package.
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10:01 Revision a911db52 (github): Resources|libdoomsday: Improved handling of multiple IWADs with the same name
- There can now be IWADs with the same file names being read from
different source folders. -
10:01 Revision fc25181f (github): Fixed|libcore: Copying a Record to itself causes the Record to be cleared
- IssueID #2219
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10:01 Revision 42f341d1 (github): libdoomsday: Handle unknown game IDs more gracefully
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10:00 Revision 49c9d28c (github): UI|Home: Size of the package info dialog
- Use the wider layout only if the package description isn’t short.
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10:00 Revision ca50bd9e (github): Fixed|UI|Home: Crash when trying to create a new game profile
- IssueID #2230
2017-04-07
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10:31 Revision 8b0f6e47 (github): macOS|importsave|Tools: Fixed path for looking up savegametool
- IssueID #2243
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10:11 Revision 826ce6ae (github): CMake|macOS: Added a build option to disable Qt deployment
- It makes debug builds faster when macdeployqt is not run.
Instead, use @rpath to locate the local Qt frameworks.
2017-04-06
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21:27 Revision 52756d69 (github): Homepage: Updated add-ons links for DHTP and DHMP
- [ci skip]
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17:14 Revision d5739e5f (github): macOS|CMake|FluidSynth: Option to use a static version of GLib et al.
- Previously, the build was configured to use GLib from Homebrew, but
that is built for the currently installed version...
2017-04-05
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08:32 Revision b5a3611d (github): Cleanup: Test packages should not be included in “net.dengine.client”
- Moved to a separate “net.dengine.client.test” package.
2017-04-02
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22:42 Revision 293127e4 (github): Widgets|libappfw: Directory picker dialog remembers latest selection
- The directory picker opens up in the directory that was previously
selected. This makes it easier to make repeated se... -
22:41 Revision 75d5ddce (github): Resources|libdoomsday: Improved handling of multiple IWADs with the same name
- There can now be IWADs with the same file names being read from
different source folders. -
22:38 Revision ba249c79 (github): Fixed|libcore: Copying a Record to itself causes the Record to be cleared
- IssueID #2219
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19:45 Revision e155deda (github): Cleanup: Disambiguating Uri construction
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19:11 Revision fc184f78 (github): Cleanup|libdoomsday: Uri C++ API
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18:43 Revision 7142f91d (github): libdoomsday: Handle unknown game IDs more gracefully
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18:14 Revision 15160523 (github): Cleanup
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18:13 Revision a94fb502 (github): Home|libdoomsday: Game profiles can specify start map and skill level
- IssueID #2229
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13:30 Revision e1e20806 (github): Doom: Added support for Doom I/II IWADs from the Doom 3: BFG Edition
- Added three new games:
- Ultimate DOOM (BFG Edition)
- DOOM 2: Hell on Earth (BFG Edition)
- No Rest for the Living
... -
12:43 Revision 710af71f (github): Homepage: Added “Doom Wiki” link to the sidebar
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12:42 Revision 1323d8f4 (github): UI|Home: Size of the package info dialog
- Use the wider layout only if the package description isn’t short.
2017-04-01
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21:06 Revision 73ca0e07 (github): Games|libdoomsday: Counting number of playable games
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21:06 Revision 341d050f (github): Fixed|UI|Home: Crash when trying to create a new game profile
- IssueID #2230
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08:58 Revision b2074d64 (github): Homepage|Web: Added release note links to the download pages
- The release candidate block is hidden if there is no new
RC available.
[ci skip]
2017-03-31
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13:07 Revision eab088cc (github): Web: Omit "ci skip" tags from commit messages in the build commits list
- [ci skip]
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13:01 Revision 6479a123 (github): Web: Added more URL rewrite rules for BDB
- [ci skip]
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11:33 Revision 94d5e1e3 (github): Homepage: Mark recent items in the sitemap with a star
2017-03-30
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22:51 Revision 32e843a9 (github): Web: Use the Manual for release notes
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17:37 Revision ec2c07f9 (github): Fixed|Audio|FluidSynth: Stop all playing notes after finishing music playback
- IssueID #2221
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17:30 Revision dd57d809 (github): Fixed|Audio|FluidSynth: Stop all playing notes after finishing music playback
- IssueID #2221
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09:06 Revision 1646f1e2 (github): Changed release type to “Stable”
2017-03-29
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10:41 Revision 45a4c86d (github): Homepage: Updated URL rewrite rules
- [ci skip]
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